When you’re hiding in the dark what you can hear may just be the key to your survival
Al Hope there, creative lead of Creative Assembly, adroitly summing up the entirety of how you do sound design for a survival horror game. The more we learn about Alien: Isolation the more I look forward to it. The recently released video discussing the sound design for the upcoming game is ticking all the right boxes – a dynamic music engine, use of the original assets and processes, audio as an integral aspect of gameplay, and even some of the musicians from the first film.
Also, I’d pay good money for a full-length video of the orchestra playing the music. It’s one of the mist eerily beautiful things I’ve seen in a long while.