Category Archives: Games

Mike Puncekar: Game Illustrations

Shyguy by Mike Puncekar

In case you missed out last time his art did the rounds, here’s a second chance. Mike Puncekar does the most amazing illustrations of game characters, putting his own unique and wonderful spin on them. Go have a browse around.

» mpuncekar.blogspot.co.uk


The Stanley Parable

The Stanley Parable

A friend gave me The Stanley Parable for Christmas and I finally got around to playing it, if playing is the right word. ‘Experiencing’ perhaps. This isn’t a review – even if there weren’t enough written about the game so far I honestly wouldn’t know where to start.

All I’ll say is that The Stanley Parable is everything it’s cracked up to be, good and bad. If you haven’t played it yet, play it. You’ll never play another game the same way again.


Spaaaaaaace Waaaaaar!

Star Swarm

Holy mother of starfighters! Oxide have just released a demo/benchmark thing showing a stress test of their new Nitrous Engine. Thousands of ships, tens of thousands of weapons… Just… just watch, OK? It’s impressive for about 20 seconds, and then it goes crazy.
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Kinect + Genius = Fru

Fru

The best games always start with the simplest mechanics or concept – Lemmings walk, blocks fall, a gun that shoots portals – and build up from that, using level design to let the core mechanics shine.

Kinect, as a gaming device, has been waiting years for something to really make you think “hey, this is awesome”. Sure, there have been popular sports, fitness and dancing games but they’ve never shown that spark of genius. In fact, where AAA studios have failed it’s taken a little team of fewer than ten people a mere two days to succeed.
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Game music: The Binding of Isaac

Binding of Isaac OST CoverTwo Danny Baranowsky albums in a row? Why not? This week, music from the thoroughly disturbing and depressing roguelike The Binding of Isaac.
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Mario & Luigi: Dream Team

Mario and Luigi Dream TeamI’m a few hours into Mario & Luigi: Dream Team for the 3DS and wow, it’s a bit of a departure from the Mario games I’m used to. Aside from New Super Mario Bros, which is about as perfect an update to the original games as you can get, Super Mario Bros 3 was the last Mario game I played, and gosh but things have changed a lot since then. For a start, Luigi is now more than Green Mario Who Can Jump Higher.
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Game music: Desktop Dungeons

Desktop Dungeons OST CoverI started 2014 with a pair of shmup soundtracks, so why not continue with another themed pair? To accompany last week’s Dungeons of Dredmor here’s a soundtrack I waited a long while to hear. From Danny Baranowsky and Grant Kirkhope, Desktop Dungeons.
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Game music: Dungeons of Dredmor

Dungeons of Dredmor ThumbnailPresented without comment, the soundtrack to a roguelike featuring the chunkiest eyebrows this side of Sequential Art. I refer, of course, to Dungeons of Dredmor.
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Game music: Gradius V

Gradius V ThumbnailThere was no way I could post Ikaruga last week and not follow up with my other favourite shmup. I bought an Xbox to play Ikaruga, but the console saw plenty of other uses. On the other hand, I bought a PS2 purely and solely to play Gradius V. It’s that good. And unlike Ikaruga, I’m not entirely awful at it.
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An Alien game actually worth looking forward to?

Alien LogoBack in 2011 Creative Assembly announced a new Alien game. Not Aliens, but Alien, immediately raising hopes of a game of fear and tension rather than guns and explosions. Then all contact was lost.
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