Tag Archives: C#

Making a game for fun and… that’s it

About a year ago I found myself with a couple of weeks worth of evenings free, so I decided to sit down and have a crack at making a game. Not because I had an amazing idea for a story or some mechanics, just to see if I could. A few hours a night for two weeks was enough to make some decent progress on the skeleton of the game, and one day I hope to go back and finish it off, at least to the point where my initial plans are all implemented.

This is the first in a series of posts describing the game (working-and-definitely-not-final title: Extraction), what I’ve done so far, and where I plan to go next, with a focus on the parts I personally found most interesting.

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Detecting if another instance of an application is already running

Back in Alpha 1.3 of Picsie, one of the features I added was to have the windows position differently depending on if there were already Picise instances loading.  This isn’t as simple as it sounds, and I ended up prostrating myself at the feet of Stack Overflow, begging for wisdom.

Here’s what I learned.

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