What’s that you say? Christmas got you in the mood for more Lemmings? Well, that’s perfectly understandable. How about a healthy dose of Lemmings 2: The Tribes?
Read More →
Game music: Lemmings 2 – The Tribes
Move over Serious Sam, Tower of Guns wants your seat
Back in the day Doom and Quake had a style of play that was totally incongruous with their creepy gothic/hellish (delete as appropriate) level design and atmospheres. No cautious advancing and room clearing for them, no sir. Movement was everything. If you wanted to survive, you never stopped moving. Since then FPSs have assumed a more deliberate pacing, and even more recent id games like Doom 3 are rather stately affairs. In general it’s been left to games like Painkiller and Serious Sam to hold the Bunny-hopping Torch of the Circle-Strafer. Until now…
Read More →
Game music: Sonic the Hedgehog
Early nineties. Sitting at my friend’s house in front of his TV. His Sega Mega Drive chuntering away beneath it. Sonic the Hedgehog on it. The speed. The sounds. The music. Along with Mario and Metroid, the music to Sonic was one of the early greats, echoing down the decades, recognisable even to people who weren’t born when it was released.
Read More →
White Night: A survival horror game that’s actually survival horror?
From the description alone White Night is either going to be wonderful or disappointing:
White Night is a third person adventure game that combines puzzle and survival horror elements while taking its inspiration from the cult game Alone in the Dark 1.
Lots of games have advertised themselves along those lines and lots of games utterly fail to live up to their own vision. “Survival horror” usually means “action horror” and “inspired by Alone in the Dark” usually means “third-person shotgun-fest”. But OSome Studio look like they might actually be able to follow through on their ambitions.
Read More →
Game music: Quake III Arena
Having already posted music from Doom and Unreal it would be rude to go a full year without adding the Quake series to the rolls. Some might go for Trent Reznor’s score for the original Quake, a celebration of rocky goth angst, but personally I prefer the more futuristic tone of Quake III Arena.
Read More →
Android Review: Avoid – Sensory Overload
Apparently I’m in a mood for colourful, geometric infinite runners at the moment, and after yesterday’s review of Spheroid Cyclone I’m going to follow it up with Avoid – Sensory Overload, which I can only describe as falling down a psychedelic well made of insane. Fun, in other words, lots of it.
Read More →
Game music: Forza Motorsport 5
As befitting any game that has anything to do with Top Gear, Forza Motorsport 5 has a soundtrack that can only be described as “epic”. Preferably while travelling at mach 2 with the skin being blown clear of your face and your spine partially liquefied by the g-forces, doing your best to scream “POWER!” before you spin off and end up sideways in a barrier.
Read More →
Game music: Dungeons of Dredmor
Presented without comment, the soundtrack to a roguelike featuring the chunkiest eyebrows this side of Sequential Art. I refer, of course, to Dungeons of Dredmor.
Read More →